Two teams fight off searching for the pigeon. The pigeon's location rotates around the maps.
The objective is to capture the pigeon and stay alive long enough to write a message.
The other team members try to catch the carrier. Usually, it's a close quarters match because both teams follow the carrier.
If the enemy team kills the carrier and catches the pigeon fast enough, they would be the ones in possession of the pigeon.
The carrier sends the pigeon if they manage to survive. The pigeon can easily die if the enemy shoots it.
One team delivers the message through the pigeon and artillery strikes on enemy locations.
One team has to send the message three times in order to win the match.
War Pigeons is a close quarters match-up similar to Domination. Assault and Support classes work best with it.