The importance of a reward system in game design



  • 1 Rewards determine the behaviour

    The game designer can control the behavior of the gamer by using rewards. Once a person realizes how to get a reward he will repeat the behavior that led to that reward.

  • 2 Rewards after frustration make people feel great

    When a gamer gets a reward after frustration he feels great and becomes more likely to get addicted to the game. This concept was used perfectly in Tetris Game (See why Tetris is so addictive).

  • 3 Variable rewards make people addicted

    Variable and unexpected rewards make people addicted since they keep anticipating the reward all the time (See what makes a game addictive). 

  • 4 The senses the reward targets the more powerful its effect will be

    If the rewards targets more senses then it will be more powerful and will have a stronger effect. In Candy crush for example the reward is both visual and auditory (See why Candy Crush is popular).

  • 5 The faster a person can reach the reward the more addictive the game becomes

    Games with a shorter learning curve are more likely to become popular and addictive. When a person grasps the rewarding system fast he is more likely to keep playing the game (See why simplicity leads to popularity).

  • 6 If reward are too easy to get the game becomes less interesting

    Many people will lose interest in a game if the rewards were easily acquired. A certain level of challenge is needed for the reward to be effective (See the importance of frustration in Game design).

  • 7 Social rewards are more powerful

    When the reward is connected to a social element then it becomes much more powerful and can make the game much more addictive.

  • 8 The need for a reward can be first created

    The need for the reward can be first created so that the player appreciates the reward when he gets it.